Portfolio

My projects

Explore my best works in rigging, character look development and game development

Rigging Demo Reel 2025

Rigging Demo Reel 2025

Here is my updated version of my rigging demo reel for the first half of 2025.

Character RiggingAnimation3D3D
Full-Body Skinning and Correctives in Maya - Danial Rig

Full-Body Skinning and Correctives in Maya - Danial Rig

Full-body skinning process for Danial, including weight painting and corrective elements, all done in Maya.

Animation3DRiggingDeformation
Muscle Simulation Rig – Maya

Muscle Simulation Rig – Maya

Quick demo of a muscle simulation rig built in Maya. Torso and arms setup with bones and simulated muscles. Room for improvement, but a great way to explore advanced setups.

RiggingSimulationMayaMuscle
Dynamic Rig Test – Axolotl

Dynamic Rig Test – Axolotl

Dynamic rig test for an axolotl in Maya. Includes nHair for body/tail and non-linear deformers for fin dynamics.

RiggingDynamicsMayaAxolotl
BrAIniac - VideoGame

BrAIniac - VideoGame

Experience BrAIniac, a top-down shooter where action meets a gripping story about AI, mental health, and mystery. Play the free demo now on Itch.io!

Videogames3DReal Time
Military Character - Shading & Texturing

Military Character - Shading & Texturing

Check out my latest project for the Master's in Rigging & CFX, where I took on the full shading process for a military character using Substance Painter, Maya, and Arnold.

ShadingRendering3D
Rigging Demo Reel 2024

Rigging Demo Reel 2024

Explore my 2024 rigging demo reel, showcasing innovative techniques in character rigging. Featuring two challenging rigs: one with Advanced Skeleton and NGskin Tools, and another with advanced solutions using matrices and ribbons for complex movements.

Character RiggingAnimation3D
Fashion Render: Marvelous Designer - Blender

Fashion Render: Marvelous Designer - Blender

Complete outfit design using Marvelous Designer and rendering in Blender to achieve the final result seen in the video.

Cloth3D
Darth Maul Z Brush Sculpting

Darth Maul Z Brush Sculpting

Darth Maul: 3D Sculpting and Rendering project created using ZBrush, Marvelous Designer and Blender as part of my Master's in Rigging & CFX at U-TAD.

Animation3DZBrush3D
Interested in collaborating?
Contact me