Personal Portfolio

Roberto García
Domínguez

3D Artist specialized in character rigging and programming for animation and video games.

+5Years exp.
MayaUE, Blender
RiggingProgramming
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Skills & Specialization

Specialized in character rigging and programming.

Character Rigging

Rigging of organic and inorganic characters for animation and video games

Character Modeling

Modeling of organic and inorganic characters for animation and video games

Web Programming

Programming of interactive web pages

Scripting for rigging

Development of programs in python for the automation of the rigging process

Shading, Rendering and Postproduction

Generation of shaders in Substance Painter, rendering in Autodesk Maya and postproduction in Davinci Resolve

3D Training

3D teacher for animation and video game students

Let's work together

Interested in collaborating on a project? Contact me.